Monday, April 13, 2009

Update April 13 : Alternate Terrain Style?



Leever has been modeled and is currently being programmed into the game.





Howdy. Today was a painful day as I spent tireless hours trying to develop a new graphical style for texturing the terrain, and the result is seen here. I've also adjusted the lighting so that while outdoors, objects and buildings will be lit with equal light from all directions to help the game have a more graphically equalized look. Link's personal shading and lighting still needs fine tuning.

I've also animated Link's charge power slash, and in terms of epicness, it might seem similar to his attack from Smash Bruddas. I have also added enemies which can knock Link of his feet, and the recovery animation took 3 hours to acheive one of the coolest animations I've ever done.

Later today I will be adding the Rupee display, have rupees pop out of grass, rocks, and pots, and model and incorporate the Lever enemies.

Heartache, however, as the Tablet which I draw the game's textures with seems to be broke, as I can no longer draw in the right half side of it. The game may face unexpected delays until I can obtain another one, which may no be anytime soon.

Please, for the love of Lon Lon Milk, leave some comments and let me know what you think of the terrain's graphical adjustments.

Cheers
Jerrel

13 comments:

  1. I think the new grass fits the graphical style better than the old one.
    I was a little skeptical when you first said you were going to make the trees like they did in Ocarina of Time (the textured walls), but it looks great!
    You have a talent for this.
    Looking forward to see the animation you're talking about

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  2. EDIT:
    But I liked the old bushes better, btw.

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  3. I really like the new terrain style, its more like "zelda style", and also more colorful.

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  4. it look pretty cool
    please continue what you are doing!
    i would hate to see this as a scraped project :[

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  5. Wow this project looks ambitious. I'm extremely excited to read more. Keep up the good work!

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  6. So I just saw news about this picked up on joystiq.com and I must saw i am incredibly stoked being that this was the first Zelda I had ever played and the story is pretty crazy to think *spoiler* that all of its not real... kind of depressing.. but I digress I really can not wait for a release on this man it looks great

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  7. wow, this project looks really good, I anticipate this game will be awesome, I'm wating for it :)
    Keep up the good work!

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  8. Wow, this looks cool. I can't wait to play it. SO HURRY UP!... jk, take your time.
    Also, I wonder if you'ld be able to make a homebrew version of the game for the Wii or DS. It would be cool to actually play it from the Wii.
    Anyway great job.

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  9. Man, This is very cool! I hope you can get the final release as soon as possible! We from Brazil wish you the best in this "quest"!

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  10. I can't wait to see how this will turn out.
    Can't wait. :)

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  11. The grass texture is much better than the last one. It could be much improved, but it's good for now.

    Also your bushes are a lot better. The old OoT style ones sort of stuck out like a sore thumb or however that saying goes. These ones fit well with their surroundings.

    Keep up the good work!

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  12. Dude this is the best please keep up the good work I can't wait to get my hands on this game. Everything from the graphics to links voice its just great!!

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  13. This just screams beautiful all over the place.
    I'm so excited for this, you're doin an amazing job on this project

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