Thursday, April 23, 2009
Work on NPCs has commenced
I've begun work on modeling and programming NPCs. The NPCs run on an alternate physics and AI engine, and I've finished that up today. By tomorrow I should have the first NPC model finished, but again, as the same with the environment graphics, I cannot texture anything completely until my new drawing tablet arrives via the post.
As you can see, Bow Wow is now in Mabe Village and wanders around while chained to post. The Village is really starting to seem more full. As I add more NPCs and little envinronmental details, the village starts to feel more and more like the real thing.
at 6:58 AM