Friday, April 17, 2009
Very First Dungeon WIP Screenshots AND Fire Rod Test!!
Bon jower everyone!
Here are the VERY FIRST screenshots for Tail Cave dungeon in Ballad of The Wind Fish. Please note that the room is unfinished and most textures are incomplete. My drawing tablet has broken and I am awaiting delivery of a replacement. Also, I was working on the textures for the walls this evening when my computer crashed for no reason and corrupted the image file I was working on. I didn't feel like redoing everything just now, as I spent over an hour drawing JUST the one batch of vines. Note that I will need to draw up many variations of vines to keep the environment interesting.
For a bit of commentary, the dungeon, so far, is turning out how I expected it to. I still have yet to texture everything in the room, and I want to have moss all over the walls and floor and columns to give it an aged, abandoned look. Yes, I do realize, the dungeon is quite dark, but as an artistic decision, I feel that it offers a strong contrast to the overworld, which is bright, colorful and inviting. I want the dungeons to feel distinctly different and make strong use of lighting, since the overworld uses global lighting and minimal shading.
I have had a few people wondering what dungeons were going to look like in this game, so here is your answer. Feel free to post comments and questions concerning the dungeon style or anything else!
This is a test render of the Fire Rod. This isn't the final texture but I figured I'd post the Fire Rod Model for anyone curious about it. since I've been talking up the Ocean Rod like sliced bread, some people were under the impression that I had replaced the Fire Rod. Not to worry!
at 6:08 AM