Monday, June 29, 2009

Evolution of Zelda - A Look Back and a Look Forward


Do you ever look back to see just how much The Legend of Zelda has grown over the years? Much like the transition of young, adorable Link of Ocarina of time into the valiant hero that strikes down the darkness covering the land of Hyrule, The Legend of Zelda series has become just that, a Legend in itself.

After the harrowing events of A Link To the Past, players were gracefully introduced into the future of Zelda; a fully 3-Dimensional, engrossing adventure that revolutionized action adventure genre, changing the way gamers play.

As seen above, The Wind Waker broke all boundaries of Zelda by presenting a fresh, brilliant visual style, allowing Zelda to appeal to a whole new audience and a new generation. Following the wishes of fans across the world, Twilight Princess presents an impressive, realistic world on the brink of total despair. Over 20 years later, the legend carries on, and a daring return to the past allows dedicated fans to relive an adventure larger than life.


Smashing all expectations, Ballad of the Wind Fish aims to retell the story of Link's Awakening, using an all new visual style. Blending old and new, Wind Fish drops players on mysterious Koholint Island, newly presented in 3 glorious dimensions. The return of Koholint's characters and Link's unique items of Legend, along with The Siren's Instruments should harken players back to this familiar world, while warmly welcoming new visitors.

Months after development, lone game-designer Jerrel Dulay has released a playable alpha-demo for curious players to take the work-in-progress for a test run. Innovative new ideas are introduced with the revolutionary gameplay style, and icons of old have returned with whole new functions. While many changes have been made to the original formula, the story and land of Koholint remains faithful.

  • Explore familiar areas of Koholint Island.
  • Make new use of weapons and tools of legend.
  • Experience enhanced rearrangements of original soundtrack.
  • Relive the adventure.
As an independant, lone developer, Dulay is only able to work on the project casually, operating around a busy work schedule, but rest assured, the adventure has and always will live on.

Stay Tuned!!

2 comments:

  1. You can do it keep up the good work

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  2. I think you will have more and more support each day. This post explain why you don't post a lot of news and I understand more now (I was one of them who though that the project is dead, I'm really sorry now...).
    I hope you will finish it quickly, however you have a lot of things to do I guess so take your time and please, make a game that make fun to you !
    BANZAI JERREL !!!!!!!

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