tag:blogger.com,1999:blog-5729919614510282730.post4369622257188985459..comments2024-01-14T23:25:10.272-08:00Comments on The Legend of Zelda - Ballad of The Wind Fish: Project moving to C++ and OpenGL? Most likely!Jerrel Dulayhttp://www.blogger.com/profile/06700345789310089428noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-5729919614510282730.post-42029204929329925672012-04-25T17:08:09.148-07:002012-04-25T17:08:09.148-07:00It's just in megaupload T-T can you re-uploade...It's just in megaupload T-T can you re-uploaded in mediafire or something?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-76549051886807327832010-08-04T23:48:28.661-07:002010-08-04T23:48:28.661-07:00aka "I'm losing interest in this project,...aka "I'm losing interest in this project, and I'm trying to grasp onto the hype in any way possible without letting people know I don't want to work on it by saying I'm devving it in another language."Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-34240509933254255792010-07-02T09:42:30.289-07:002010-07-02T09:42:30.289-07:00OpenGL sounds much more promising than the origina...OpenGL sounds much more promising than the original plan. I really can't wait until the project is finished. Is there anyway I can become an alpha tester for the game?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-17114783355537638982010-05-30T14:28:46.364-07:002010-05-30T14:28:46.364-07:00http://3dnes.blogspot.com/
I'd like to bring t...http://3dnes.blogspot.com/<br />I'd like to bring to your attention this 3D FPA Remake of Zelda II.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-49886510704329205422010-05-03T08:10:51.120-07:002010-05-03T08:10:51.120-07:00Hey there!
Great project and a Zelda addict! :D
Ev...Hey there!<br />Great project and a Zelda addict! :D<br />Ever considered to check out/help/advertise another great Zelda project? Hope to see you at glZeldas HQ (http://bit.ly/aYKkIu) aswell!<br />Regards the MasterMasterPhWhttps://www.blogger.com/profile/14396178495181079355noreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-76616251278451130552010-04-29T06:48:50.405-07:002010-04-29T06:48:50.405-07:00You should consider using Unity Engine, it's p...You should consider using Unity Engine, it's pretty simple and a quite powerful engine, and it also have a free versionAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-92053377658234331852010-04-07T21:39:13.633-07:002010-04-07T21:39:13.633-07:00this game's birthday is in 4 daysthis game's birthday is in 4 daysAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-66797072783147892432010-03-22T14:26:02.746-07:002010-03-22T14:26:02.746-07:00OK so this will slow down development a lot but I ...OK so this will slow down development a lot but I am all for it. Perhaps we could make this open source. That would speed up development but I suppose you wouldn't want to...bananaoomarangnoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-6957166382404007682010-03-05T12:17:28.449-08:002010-03-05T12:17:28.449-08:00To Bryan:
I believe he wants to use C++\OpenGL als...To Bryan:<br />I believe he wants to use C++\OpenGL also as a test of skill, as he will need to use both of them in the future. Practicing them on this project will make him more proficient in the other he has.<br />Also, since he builds the engine, one can assume he won't switch again - at worst, he will rewrite the engine and port the information between its revisions. Not something major.<br /><br />By the way I have to comment about Link's appearance, because replying to older posts is ineffective most of the time and I just need to stick it somewhere: Lower the hair volume. I know, in the games his hair is huge, making up to 20% of the character's size, but in 3D it just looks silly, and the puffy hair just does not fit. I think it may relate to it looking very inflexible and built as spikes. But the point is that while the entire model of the Blue Tunic looks great, the hair needs some serious work. Otherwise, it's a great project and I hope the N corporation will just turn a blind eye on this one, good luck and all.Made in Chinanoreply@blogger.comtag:blogger.com,1999:blog-5729919614510282730.post-56064322339391935922010-03-01T06:44:45.930-08:002010-03-01T06:44:45.930-08:00Let me do you a favor and save you a LOT of time: ...Let me do you a favor and save you a LOT of time: use Unity. http://www.unity3d.com<br /><br />It has built in Physics, shaders, it can produce graphics akin to Modern Warfare (google "interstellar marines") and best of all? It's free!<br /><br />It's easy to code and/or script for, it has a terrain editor, it's backed by documentation, and there is a full community for it.<br /><br />If you're "switching engines" anyways, at least give it a look. I think it'll suit this project wellBryanhttps://www.blogger.com/profile/08766144667646225711noreply@blogger.com